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1. Players must wear facemask at all times in the arena, mask will protect your face, eyes and ears, removing them only when instructed by Marshalls. Paintballs travel at 300 feet per second, that’s enough energy to severely damage your eye.
2. The marshals/referees will be monitoring, marshals can eject you from the game for breaking any rules of the field
3. Games will start with the sound of a horn. You will recognize it when you hear it.
4. Do not sit at your base when you hear it. Move out, move forward. Work in pairs.
5. You must be at your base to start the game.
6. Do not fire on anyone with their gun in the air.
7. The marshals will be using 3 signs on the field;
* The first is a neutral player: If you have any problems when you’re out there, problems with your gun, mask whatever – get your gun in the air and shout for a Marshall. He’ll call you neutral.
* The second sign, when we are finished checking your problem and if you are still in the game, marshals will shout player clean– you are now back in the game.
* The third sign is player eliminated, once you get a hit, you are out of the game

8. When you’re hit, don’t wipe the paint off and keep playing; this is considered cheating.
9. No talking/coaching team players once you’re eliminated.
10. Raise your arms and marker so other players know you’ve been hit. Quickly make your way to a safe zone to avoid being caught in the crossfire. Never fire after you’ve been hit.
11. No excessive firing on a player. If you think you’ve tagged a player and she/he has not left the arena, call a Marshall to paint-check the player. Do not continuously fire on the player till they are covered in paint. This stuff can hurt!!
12. If you are not being hit directly but being sprayed by paint, if the spray is larger than a coin, you’re eliminated.
13. Paintballs can hurt at close range, even with protective gear! Allow opponents the opportunity to surrender if you have a clear shot within a range of 17 ft (5 meters). If the player doesn’t surrender, aim for a shoe, gear, below the knee or padded area.
14. Always respect your teammates and opponents. No pushing, shoving, or any physical contact at all. Don’t bonus ball just for amusement. It only takes one solid hit for a player to be out. Shooting players multiple times unnecessarily is an easy way to discourage beginners from coming back.
15. No climbing of trees, structures, through windows or on bunkers. The only objects players are allowed to climb
16. No physical contact in anger of any kind.
17. No blind firing. Always look where you are shooting, you could accidentally hit the refs & own players.
18. Remember to raise your gun when you have a problem or eliminated and walking out.
19. Do not pick up paintballs from the ground and load them, it will gunk in the barrel
20. Do not open your hopper to check for paint. Shake it instead.
21. We are not liable for paintball spilled on the field by opening your hopper by self
22. From time to time check your hopper lid. Especially after a rough encounter.
23. Careful of the bolt. Do not get your cheek or finger in the way.
24. Any violation of the safety rules will result in the offending player being ejected from the day’s play without a refund

If you have any questions regarding any of the rules, please feel free to contact us.


Anyone found carrying any of the items listed is subject to exclusion from the Action Park: Airsoft Guns, pistols, Smoke Grenades, Harmful Objects and other similar objects.


Most common paintballs and paintball markers are described as .68 caliber (17.3mm). The speed if a paintball is measured in feet per second (fps). The average paintball marker can shoot 300 fps, for safety purposes maximum of 280 fps.


Approved eye protection is required at all time when entering the game play areas. Paintball Players MUST use Goggles that provide eye, ear and full-face protection, no exceptions.
Customer Payment

• Payments can be made by cash, credit and debit card on the same day of the booking
• Bank transfer and cheque payment are only allowed for corporate events. Full terms and conditions will be discussed by our team.

Booking Confirmation for Private Groups

• Reservation fee of AED 500 must be made for all exclusive bookings and corporate events which will be deducted from the final bill.
• The reservation fee can be paid online or via bank transfer.

Cancellation & Reschedule

• Open session – valid 24 hours before when they can reschedule or cancel the booking.
• Private session – notice has to be 2 days in advance for cancellation or reschedule subject for availability.
• Corporate events – notice has to be 5 days in advance for cancellation or reschedule
• Any cancellation & amendment in schedule with less time frame as above will be subjected to cancellation charges. The amount may vary depending on case to case basis.

  • Prior to smashing session smashers should sign their waiver.
  • Age 5years old (minimum height atleast 125cm) up to 17 years old can smash as long as accompanied by parents or legal guardian.
  • Smashers should wear protective gears  ( helmet, gloves, vest, closed shoes)
  • Make sure you wear your safety equipment properly especially helmet, wear your helmet before your smashing session starts(mask down/ visor down as always)
  • You can only remove the safety equipment after your session.
  • Age 5 years old up to 17 years old they are not allowed to use the axe and sledgehammer. They can only use lighter weapons available.
  • One weapon per smasher, you can switch your weapon anytime you want.
  • The entire session lasts 30 minutes.
  • Smashers are not allowed to smash any of the facilities inside their rooms, Operators will conduct a briefing before the game.
  • Smash Operators will conduct a safety briefing and they will monitor the session at all times. Any inappropriate behavior will result to terminate your session.
  • Keep distance to the smashers.
  • Smashers can smash 2 at a time.
  • Pregnants are not allowed to smash.
  • Under the influence of alcohol are not allowed to smash.


All Players (public) must read and sign the appropriate Action Park Release of Liability Waiver form and present it prior to playing.

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